![senran kagura peach beach splash senran kagura peach beach splash](https://c4.wallpaperflare.com/wallpaper/385/197/214/video-game-senran-kagura-peach-beach-splash-wallpaper-preview.jpg)
And like I said, when you do the team battles in the campaign missions, your team just gets dumber as you raise the difficulty. One hit from some enemies will take out half of your health. They definitely don't pose a challenge, but in single-player, man, the three-star difficulty is a lot to handle. I just need to try out the multiplayer to see how it all truly holds up I played a mode of "Capture the Bra" and ran around the center of the map with the, um, objective with no problem.
![senran kagura peach beach splash senran kagura peach beach splash](https://www.epictrick.com/images/posts/a3b9007688363bb01b22fe6cc6a8e3a3-0.jpg)
They also grant you different speeds and methods of traversal with a water jet pack, so there’s enough diversity here to change up your approach to combat. You’re tasked with rushing around to slowly deplete enemies’ health with streams of water, which you can deliver with a good selection of water weapons ranging from a high-damage sniper rifle to a powerful Gatling gun of sorts that takes time to pump up.
![senran kagura peach beach splash senran kagura peach beach splash](https://i.ytimg.com/vi/HiunCLsjzhY/maxresdefault.jpg)
Increasing the difficulty doesn’t make missions any more appealing either, since the jump from the two-star to three-star difficulty simply puts the onus of victory on you, since all of your AI companions go down in a split second to the enemy’s ungodly damage levels. Most encounters boil down to fighting waves of simple AI, an opposing team, or running around a map putting out flames. As we said before, shooting is a surprising, welcome shift for the franchise to branch out, but when it comes to the solo content, there isn’t enough varying objectives or enemy types to keep things interesting. However, the pretty graphics and hilarious writing aren’t enough to stave off repetition that sets in with its gameplay. The positive, energetic music complements the artistic direction, even if it’s a bit generic and unmemorable.
![senran kagura peach beach splash senran kagura peach beach splash](https://www.1999.co.jp/itbig57/10571391a_m.jpg)
You can dress them up in all sorts of accessories by purchasing them from the store, pose certain characters in all sorts of ways together, watch art and 2D animated shorts, and so on. The smallest movement in any direction will send them jiggling every which way during cutscenes, and if you happen to experiment with the Intimacy mode, you’ll find that thighs and butts can be shaken and groped as you rotate around a waifu of your choice. We had similar reactions to the visuals, which provide ample physics to everyone’s breasts that transcend Newton’s laws. It’s hard to take Ikagura’s doubts and worries about graduation seriously while Asuka’s trying to master lewdness with Katsuragi’s boob training regime, you know? The moment-to-moment lewd jokes and silly dialogue are what makes this game, which can get so preposterous that we couldn’t help but chuckle at how wonderfully terrible all of it can get. A lot of scenarios are also formed around no-nonsense side stories and some emotionally-driven situations, but this isn’t about the plot at the end of the day. Believe it or not, there’s already an existing history and specifics dynamics between everyone that we didn’t quite catch, but half of the writing takes place during matches when you’re ill prepared to read it.